UX designers are positively gushing when they talk about their skills and responsibilities, but when it comes to concrete accomplishments, the reservoir of words seems to dry up. The problem, I believe, is that many of us haven’t taken the time to think about what we’ve actually achieved on the job and what kinds of results we’re getting. We’re not good at recognizing our own accomplishments.
An accomplishment in its simplest form is: what you did and how well you did it. Where “how well” ideally means how it benefited the company.
In this post, I’m going to focus on what you did.
» Deadlines and deliverables
The first place to look for accomplishments is in your deadlines and deliverables. Did you deliver what you promised on schedule? Did you exceed the client’s expectations by delivering more than you promised? If so, you might write about it like this:
- Exceeded client expectations by delivering five screen designs instead of two.
Were you asked to do an impossible amount of work, so you busted your butt to get it done on time? Were you well organized and able to get the project done early?
- Worked weekends and evenings to meet a challenging 6-week development schedule.
Notice how short these accomplishments are? I’m not describing which screens were delivered, or why there was a 6-week development schedule. You don’t have to get into a lot of detail—you just have to write enough to pique the interest of the hiring manager. Believe me, I’ll call you if I want to learn more. Which is exactly what you want.